I finished Kena: Bridge of Spirits and absolutely loved it. It reminded me a little of Prince of Persia (2008), clearing away the corruption and battling/saving lost souls consumed with anger and bitterness. Only without the wall-running and a million light seeds to collect. One thing that does let it down slightly was the jump in difficulty on ‘Master’ difficulty.
I don’t like to use the word ‘impossible’ but this is one of the hardest difficulty modes I’ve ever played.
And I’ve platinumed a few tough games in my time. Unfortunately, the devs patched out the glitch which allowed you to skip the Master difficulty playthrough (spoil sports) but somehow missed the several invisible wall glitches throughout the game which prevent you from progressing and require a manual save reload.